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Shining Force III Walkthrough - Scenario 2 -
Thief Maps

Thief Map #1

Items

1. - Healing Drop
2. - Silver Ring


EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Thief2001161836Steel Sword---85

     Send one of your slower characters to open the chest and recover the healing drop near where your force starts. Send your faster characters across the sand and destroy the barrels to catch up with the thief to steal the treasure from him once he's opened the locked chest.

Thief Map #2

Items

1. - Large Mithril
2. - Healing Drop
3. - Protect Ring


EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Thief
x 2
2001161836Steel Sword---85

     Send your force to the furthest ramp if you want to catch up with the thieves but send one character down into the section between the two raised areas of ground to guard the second exit. Getting the items from the chests is just a matter of catching up to the thieves and attacking them, to make them drop the item they have taken.

Thief Map #3

Items

1. - Large Mithril
2. - Black Ring


EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Thief32023193036Steel Sword---320
Skeleton
x 7
23020161555Steel Sword--Antidote Herb70

     The thief will open the first chest before you can get to it so send one fast character in pursuit of him and another heading towards the second chest. Plan your route carefully and don't let the skeletons block you. Send as many of your force into the ruins as you can afford to.

Thief Map #4

Items

1. - Rune Tomahawk
2. - Large Mithril


EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Thief
x 2
38032243636Steel Sword---460
Assassin
x2
36034231836Steel Sword-Poison
Attack
Healing Drop330
Hell Hound
x 2
28031222036--Paralyse AttackFairy
Powder
270

     You will need Zero to complete these ruins. Don't send all your characters into the ruins as you don't want to leave Medion on his own when the assassins and hell hounds come out of the ruins. First fly Zero to the two walls with jewels on them. Inspect the northern jewel first to open the first gate so your characters can move onto the sand. Then inspect the southern jewel the next turn to open the second gate. To activate Robby, make whoever's carrying the Robby eye use the item on him. Robby will awaken and then join the force.
Robby
Starting Stats
Level3
HP36
MP0
ATK39
DEF30
AGL12
LCK4
SPD5


Thief Map #5

Items

1. - Goddess Tear
2. - God Rapier


EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Thief62058425036Great Sword---1500

     Move the character with the highest agility onto the panel on the floor which has a purple circle on it. this will open all the stone doors in the map. Move the rest of your characters along the passageway to catch up the thief. You need a character with a ranged attack to get the last treasure from the thief because you can't hit him with a normal attack as the only spot next to him once he's opened the chest is a square that your characters can't stop on. Once the doors are open the thief will escape the next turn so make sure you have someone behind the doors with a ranged attack before you open them (that is, of course, if you trapped him to stop him escaping).

Thief Map #6

Items

1. - Nimble Ring
2. - Crystal Rod
3. - Dark Matter
4. - Small Mithril


EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Thief
x 3
62058425036Great Sword---460
Blood Born58060482255Great Sword-Paralyse AttackFairy Powder900

     Send Zero off to retrieve the Dark Matter while the rest of the force rushes forward. Take the Nimble Ring from the thief once he's opened the chest. Kill the Blood Born and intercept the thief who tries to make off with the Tiamat Rod - attacking him after he's opened the chest.