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Shining Force III Walkthrough - Scenario 3 -
Chapter 4 - Expedition to the North of the World

Aspia

Weapons and Items
Item Shop
ItemPrice
Medical Herb10
Healing Drop200
Antidote Herb20
Fairy Powder100
Angel's Wing40
Silver Ring2000
Battle Bracer2000
Protect Bracer2000
Platina Circle4000
Haggles
ItemPrice
Life Ring3000
Loincloth8


     If you saved all the refugees in battle #8 in scenario 1, the leader of the refugees will talk to you in Aspia. He will recognise Julian as one of those who helped him and will give Julian the Justice Sword as a gift (sell it).

     If you got both Pen and Penko in scenario 1 and scenario 2 respectively, Pendolf will be sitting next to the broken wall near the castle. Go to him and a scene will unfold with the three penguins and after the scene, talk to Pendolt and answer 'yes' to him question; he will join the force.

Pendolf
Starting Stats
Level15
HP41
MP30
ATK57
DEF33
AGL31
LCK6
SPD5


     Before you can leave Aspia, head to the castle and into the senate hall room (the room with the white double doors). Bresby and Melinda will remain in Aspia and Benetram now takes over as Julian's tactician. Leave Aspia and the force will head north to the Great Wall and onto the northern lands.

Battle #14 - To the North World

EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Hell Hound
x 5
56062442036--Paralyse AttackFairy Powder700
Slash Bat
x 3
52061422826--Poison AttackMedical Herb600
Giant Ant
x 5
60064502226--Poison AttackAntidote Herb650
Red Dragon90060391656--Fire BreathHealing Drop1600
Big Bear78066462026--Critical HitHealing Drop700


Items

Small Mithril:On top of the hill to the west of where the party starts
Large Mithril:Inspect the rock which two Giant Ants start behind
Jewelry Glove:Inspect the stone statue
Dark Matter:Inspect the rock in the south-east which a Giant Ant and Hell Hound start behind
Dark Matter:Inpsect the eastern most rock on the map


     A simple and straightforward battle, keep your force close together and gradually cut your way along the map towards the stone statue. Kill all the enemies to move onto the next battle.

End of Battle

Battle #15 - Beside the River of Thousand Miles

EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Giant Ant
x 6
60064502226--Poison AttackAntidote Herb650
Hell Hound
x 5
56062442036--Paralyse AttackFairy Powder700
Slash Bat
x 2
52061422826--Poison AttackMedical Herb600
Giant Ant
x 5
60064502226--Poison AttackAntidote Herb650
Hydra
x 2
70065421624--Acid BreathHealing Drop800
Hell Succubus
BOSS
605060443356-Freeze 3-Fairy Powder960


     Take out the cursor by pressing the B button and look for the enemies hiding in trees so they don't surprise you. Move your force up the hill, sticking together, and kill all the monsters on the way. When you reach about the top of the hill, Spiriel will appear (only if you didn't kill her in scenario 1) and will join Julian's force.

Spiriel
Starting Stats
Level16
HP56
MP0
ATK74
DEF44
AGL27
LCK5
SPD6


End of Battle

     The monsters are killed and a path to Aural Village is cleared. Julian's force enter to rest, resupply and meet someone important.

Aural Village

Weapons and Items
Weapon ShopItem Shop
WeaponPriceItemPrice
Mithril Knife4600Medical Herb10
Counter Sword12000Healing Drop200
Mist Rapier9000Antidote Herb20
Luster Blade12000Fairy Powder100
Wind Cutter Katana9000Angel's Wing40
Sylth Wing13000Silver Ring2000
Gale Lance16000Battle Bracer2000
Silver Spear9000Protect Bracer2000
Brave Halberd15000Platina Circle4000
Heat Axe12000Haggles
Rune Tomahawk7000ItemPrice
Saint Mace13000Swift Boots3000
Mithril Claw8800  
Spike Glove6000  
Giant Knuckle11000  
Maze Rod9000  
Fool Wand11000  
Tornado Ankh8000  
Arrow of the Moonlight17000  
Mithril Quarrel13000  
Magnum Shell15000  
Purple Thunder Manji7000  
Silver Beak600  
Haggles  
ItemPrice  
Magna Glove8000  


Mithril and Dark Matter Prices
 Mithril PricesDark Matter Prices
Sword1000012000
Rapier8000-
Blade9000-
Knife4000-
Lance12000-
Spear9000-
Halberd1300014000
Axe800010000
Tomahawk6000-
Mace9000-
Claw60008000
Glove5000-
Cestus5500-
Rod1300016000
Wand14000-
Ankh12000-
Arrow1300015000
Quarrel12000-
Shell15000-
Katana1200012000
Shuriken7500-
Wing11000-
Sml Mithril Prices
1500


Items and gold

Dark Matter:Inspect the wall to the right of the church
Large Mithril:Inspect the totem pole infront of the church
Ruins Map:Treasure chest behind the Inn
Small Mithril:Inspect the west side of the monument
Element Ankh:Treasure chest in the south-west corner of the village
Raphael Ankh:Barrel in the smithy
Fairy Powder:Barrel in the house next to the weapon/item shop
Potion:Barrel in old couple's house
1300 gold coins:Shelf in house next to the Inn
Armour Milk:Barrel in house next to the Inn
Healing Drop:Plant pot in bar
Power Wine:Barrel in middle room of the Inn
1400 gold coins:Shelf in middle room of the Inn
Volcanon Wand:Treasure chest in Oneanara's cave


     In the far room of the Inn, push the shelf to reveal another door which leads outside. Go outside and then up the steps into the cave to get to the treasure chest with the Volcano Wand.

     Before you can leave Aural, you must enter the cave from the ramp next to the HQ. There, Julian's force will meet Oneanara who talks to them about the ceremony that needs to take place at Ark Hill. Once they are done talking, you may exit the village.

Battle #16 - Dividing Roads

EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Giant Ant
x 2
60064502226--Poison AttackAntidote Herb650
Hydra
x 5
70065421624--Acid BreathHealing Drop800
Slash Bat
x 3
52061422826--Poison AttackMedical Herb600
Big Bear
x 5
78066462026--Critical HitHealing Drop700
Hell Succubus
x 3
605060443356-Freeze 3-Fairy Powder960
Chimera
BOSS
1201270422496-Freeze 3
Slow 1
Fire BreathPotion1100


     Move forward and be careful around the ruins as there will be enemies on all sides of you. Send your best characters in the ruins while the others wait outside. The thieves appear two turns after you set foot on the island the tomb is on so make sure you can get characters inside the ruins then.

Thief Map #4


     Clear up all the enemies that remain before killing the Chimera.

End of Battle

Battle #17 - Rainblood Again

MAP A
EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Hydra
x 2
70065421624--Acid BreathHealing Drop800
Kaiser Knight
x 6
6006952535Heavy Mace-Stun BombSaint Mace1080
Slash Bat
x 2
52061422826--Poison AttackMedical Herb600
Hell Succubus
x 2
605060443356-Freeze 3-Fairy Powder960
Pawn
BOSS
260068483895Silver Spear-Side Winder
Thunder Fall
Battle Bracer1200
Bishop
BOSS
2408065421624Mystery AnkhHell Blast 3
Thanatos 1
-Silver Ring1000
NPCsHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Jubei533075512546Bone Eater KatanaResist 2
Soul Steal 1
-Purple Thunder Manji-
MAP B
EnemiesHPMPATKDEFAGLLCKSPDEQUIPPEDMAGICSPECIALSITEMGOLD
Hydra
x 5
70065421624--Acid BreathHealing Drop800


Items - Map A

Black Ring:Inspect the tree trunk on the eastern side of the map


Items - Map B

Gungnir:Treasure chest in Map B (through the doorway behind the Hyrdas on Map A)
Goddess Tear:Treasure chest in the main cave of Map B
Gaia Axe:Treasure chest in small cave of Map B


     Jubei dashes into the cave system on the first turn and will head towards the exit that will take him to the Rainbloods. Don't follow him through the same doorway as you won't catch up with him. Send one or two fast characters to one of the doorways behind the western Kaiser Knights, the north doorway behind them takes you to the cave with the Gaia Axe in it, send your characters into the east doorway to catch up with Jubei. Talk to him and he'll join the force.

Jubei
Starting Stats
Level18
HP53
MP30
ATK75
DEF51
AGL25
LCK4
SPD6


     Be careful around the Rainbloods, keep you characters bunched together so that the Bishop's Thanatos spell distributes its damage evenly rather than dealing a lot of damage to one character.

End of Battle

     The two Rainbloods are defeated and Julian's force pass through the mountains to where they expect to find Ark Hill. However, when they get there, nothing awaits them but a strange, flying village...

Chapter 4 - End

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