| Initial Stats |
Lvl | HP | MP | ATK | DEF | AGL | LCK | SPD |
1 | 22 | 0 | 33 | 15 | 13 | 5 | 5 |
Initial Equipment |
Weapon | Items |
Light X-Bow | Healing Drop |
Equippable Weapons |
Short Bow, X-Bow, Long Bow |
Magic Resistance |
|  |  |  |  |  |  |
BP | - | - | - | - | - | - |
AP | 6 | 6 | 6 | 6 | 0 | 0 |
BP = Before Promotion|AP= After Promotion |
Friendship Support - Critical |
Partner | Friend | Trusted | Soulmate |
+15% | +17% | +20% | +25% |
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Justin - Tactics
General Tactics
Justin's the only Bow Knight in the force but essentially he is the same as an archer, only much weaker. Considering he's a centaur you'd think he'd be able to move quickly but poor old Justin is slower than a dwarf with a speed of 5 and a low agility too. I prefer to just kick him out of the force but if you like to have lots of long ranged fighters Justin can fit in well with some time (and with some handy equipment).
Magic and Magic Resistance
Justin's magic is non-existent and, like most of his characteristics, his magic resistance is weaker than Hayward's.
Weapons and Equipment
X-Bows are weak at first but very handy items to have as the later X-Bows boost that magic resistance of his. The Flame X-Bow is the best to equip him with as it boosts his light and dark resistance, which he has 0 resistance for otherwise.
Justin's slowness can be sorted out with a Nimble Ring (only attainable in Malorie, at the end of the game however) to increase his movement by 2 to a proper centaur speed and giving him a massive range.
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