| Initial Stats |
Lvl | HP | MP | ATK | DEF | AGL | LCK | SPD |
6 | 15 | 0 | 21 | 10 | 10 | 5 | 7 |
Initial Equipment |
Weapon | Items |
Halberd | Medical Herb |
Equippable Weapons |
Lance, Halberd, Spear |
Magic Resistance |
|  |  |  |  |  |  |
BP | 0 | 5 | 0 | 2 | 0 | 0 |
AP | 0 | 8 | 3 | 3 | 10 | -5 |
BP = Before Promotion|AP= After Promotion |
Friendship Support - Succumb |
Partner | Friend | Trusted | Soulmate |
-15% | -17% | -20% | -25% |
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Cybel - Tactics
General Tactics
Like Dantares, Cybel is a centaur knight although she joins significantly weaker than Dantares as her defence is poor. Persevere and she will gradually evolve into a strong member of the force who can partner with Dantares in leading swift attacks on the enemy.
Magic and Magic Resistance
Cybel has no magic and only moderate magic resistance, a little resist spell will go a long way.
Weapons and Equipment
Though she starts equipped with a halberd, train Cybel up with a spear as well so that Cybel can give Dantares some long-range back up. Don't neglect the Halberd altogether, as she'll need it when fighting close-quarter combat. Make Cybel carry around an Ark Halberd or two at the end of the game to make use of its Spark 3 capabilities.
Cybel's defence lets her down so equip her with an accessory to increase it as soon as you can. Although unoriginal, equipping a Power Ring or Artemis Pierce is probably best by the end of the game as attack and defence are the only statistics Cybel needs to improve on.
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