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Shining Force III Guide
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Mithril Theory - by S Walch
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"My Theory is simple. As soon as you walk into a smithy carefully watch his motions. you will notice that his arms swing back and forth. My Theory is that on a different arm swing he will make you a different Mithril weapon. An Arm swing is the motion from front to back, and vice versa"
"Add 3 each time if you want to wait a little longer. So instead of waiting 1 arm swing for the Witch wand, Wait 4 or 7 arm swings and you should get it."
"Personal Preferance: I usually wait until about 6/7/8 arm swings as the Smithy in Malorie has that anoying chair in the room and sometimes I end up hitting the damn thing. So I'd wait a bit for the smithy to do his thing."
The best weapons of each class are marked in bold
Weapon | Armswings |
Gale Lance | 3 |
Holy Lance | 2 |
Dragon Lance | 1 |
Counter Sword | 3 |
Sword of Shiva | 2 |
Levantine | 1 |
Mithril Claw | 3 |
Tiger Claw | 2 |
Berserk Claw | 1 |
Thor Hammer | 3 |
Saint Mace | 2 |
Revenge Mace | 1 |
Fool Wand | 3 |
Charm Wand | 2 |
Witch Wand | 1 |
Mist Rapier | 3 |
Shine Rapier | 2 |
Magic Rapier | 1 |
Luster Blade | 3 |
Rune Blade | 2 |
Photon Blade | 1 |
Druid Ankh | 3 |
Seraphic Ankh | 2 |
Silent Ankh | 1 |
Alchemy Rod | 3 |
Milky Rod | 2 |
Maze Rod | 1 |
Crash Anchor | 3 |
Grav Anchor | 2 |
Spin Anchor | 1 |
Magnum Shell | 3 |
Storm Shot | 2 |
Meteo Shot | 1 |
Demon Breaker Arrow | 3 |
Arrow of Dragonbone | 2 |
Arrow of the Moonlight | 1 |
Wind Cutter Katana | 3 |
Rumbling Sea Katana | 2 |
Bone Eater Katana | 1 |
Lancelot Spear | 3 |
Silver Spear | 2 |
Counter Spear | 1 |
Heat Axe | 3 |
Giant Axe | 2 |
Dragon Axe | 1 |
Assassin Knife | 3 |
Butterfly Knife | 2 |
Mithril Knife | 1 |
Sylph Wing | 3 |
Sonic Wing | 2 |
Cosmo Wing | 1 |
Mist Knuckle | 3 |
Giant Knuckle | 2 |
Wire Knuckle | 1 |
Muscle Glove | 3 |
Spark Glove | 2 |
Spike Glove | 1 |
Mithril Quarrel | 3 |
Sonic Quarrel | 2 |
Flame Quarrel | 1 |
Wind Demon Shuriken | 3 |
All Directions Shuriken | 2 |
Purple Thunder Manji | 1 |
Brave Halberd | 3 |
Lord Halberd | 2 |
Ark Halberd | 1 |
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